Pokémon Change cannot be activated in midair. In Brawl, effects such as increased or decreased size held by the previous Pokémon will not be carried over during Pokémon Change ( Final Smash wielding being one exception). Damage percentage is shared by all three Pokémon, so changing Pokémon will not affect damage at all. This makes it an effective method for avoiding certain Final Smashes if timed correctly. While switching out, the user is temporarily immune to any on-screen attacks. Pokémon Change mimics anime/ manga-style battling by switching out to the next available Pokémon to let the previously used one rest while not in battle, each Pokémon will regenerate 0.8 points of stamina per second (until restored to 100). Ultimate, stamina no longer exists, allowing the use of just one Pokémon without penalty. When any Pokémon is knocked out, the stamina of all three is increased by 30%. Once stamina reaches 0, the Pokémon's attacks drop in effectiveness to 0.7x damage. When a Pokémon's stamina reaches 40, their stance will change to signal oncoming fatigue. Executing an attack also drains 0.5 stamina points. 0.5 points of stamina is deducted for every second a Pokémon is in battle, thus allowing for a maximum of approximately 3 minutes and 20 second of normal performance. When sent out, each Pokémon is initially granted 100 points of energy called stamina. Unlike other special moves being exclusive to one Pokémon (for instance, Rock Smash only being available to Charizard), Pokémon Change is universal between Squirtle, Ivysaur, and Charizard (as is Triple Finish). Pokémon Change (Japanese: ポケモンチェンジ Pokémon Change) is Pokémon Trainer's down special move in Super Smash Bros. The order in which Pokémon Change will rotate (Squirtle→Ivysaur→Charizard) It also heavily affects matches where one Pokémon Trainer faces another, as each player will try to switch to gain the advantage. not counting), but several characters have KO-capable Fire-type attacks, which overall gives Squirtle more survivability and cuts Ivysaur's noticeably. No characters aside from another Pokémon Trainer (or a Kirby having copied one) have access to damaging Grass- and Water-type attacks (Mario's F.L.U.D.D. A resisted attack does 0.9x knockback, while a super-effective attack does 1.1x knockback. When his Pokémon are defeated, he remains in the background, but pulls his hat over his eyes and assumes a defeated posture.Ī simplified form of type effectiveness is implemented for each of the three Pokémon: Squirtle is weak to Grass and resists Fire, Ivysaur is weak to Fire and resists Water, and Charizard is weak to Water and resists Grass. The Pokémon Trainer's Final Smash, Triple Finish, is performed by all three Pokémon at once.ĭuring a fight, the Pokémon Trainer can be seen in the background, using hand signals and commands to direct his Pokémon, and running across the screen (on large stages) so he can be near his Pokémon at all times. If a Pokémon fights for too long, it will gradually weaken. The Trainer is able to switch between the three Pokémon using the Down-Special move, Pokémon Change, which each Pokémon has access to. Instead, he sends out his Pokémon team, consisting of Squirtle, Ivysaur, and Charizard, to fight on his behalf, each with its own set of moves, strengths, and weaknesses. Unlike the other fighters, Pokémon Trainer doesn't actually fight his opponents himself. Pokémon Trainer and his Pokémon in Super Smash Bros. Pokémon Brilliant Diamond and Shining Pearl.
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